- The Rainbow Six director states that they plan to support Siege for a lifetime.
- There are no plans for a sequel or shift to a different engine.
- Other games have done this and suffered badly for it.
Tom Clancy’s Rainbow Six Siege is Ubisoft’s biggest multiplayer title. With enough staying power to thrive on the market for nearly 10 years, this title continues to stay relevant with thousands of active players across all platforms.
Director Alexander Karpazis believes that the game still has a lot of life in it, and it won’t die anytime soon.
Why it matters: Various games have tried to pivot to a new direction instead of continuing current success. Overwatch 2 is a popular example, but this title has been met with a lot of backlash.
Rainbow Six director Alexander Karpazis discussed the game’s future at an esports event in Brazil. He commended the game engine and also reflected on how the game has gained more popularity as it has aged.
Talking to PCGamer, Karpazis stated that Ubisoft constantly improves its content delivery. Because of the team’s experience and work with the first-person shooter, they are uninterested in a sequel or shift to new technology.
We really do know that this is a game that can last forever.
-Alexander Karpazis
Rainbow Six Siege is still Ubisoft’s biggest live-service offering today. Recent releases like Skull and Bones, while similar in concept, have failed to make an impact on the industry.
Meanwhile, Rainbow Six Siege can compete with the likes of Apex Legends, Valorant, and more. Therefore, the director seems content with just supporting the game for now instead of worrying about a successor.
Alexander Karpazis pointed to various games that suffered because such a shift requires new foundations. Therefore, Rainbow Six Siege appears to be set to continue for many more years.
Over nine years later, the game has evolved substantially, yet its dedicated community remains hooked on the concept, making it one of the most popular competitive shooters out there.
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