- Ubisoft recently dubbed releases like Skull and Bones AAAA titles.
- However, it seems that Far Cry 6 might have been the first AAAA game.
- The project was classified as a “Quadruple A” game in 2020.
The term AAAA or Quadruple A is gaining traction in the gaming industry as some developers are beginning to transition into this new phase of video game development.
Ubisoft appears to be at the forefront of this transition, releasing what it considers the first official AAAA game of 2024, Skull and Bones. However, this launch was perceived as underwhelming, signaling a rocky start for AAAA titles this year.
Contrary to initial perceptions, Skull & Bones might not have been among Ubisoft’s first AAAA games. It seems this honor was reserved for Far Cry 6 in 2020.
Why it matters: The emergence of AAAA games represents a significant shift in the gaming industry. These titles are expected to surpass AAA games in terms of budgets, scale, and immersion.
Update:
The unannounced Quadruple A game was Far Cry 6 https://t.co/1zVswd8k91 pic.twitter.com/k7UpqVQVed— Timur222 (@bogorad222) February 29, 2024
Timur222, well known for his findings on social media, disclosed that Far Cry 6 was labeled as a ‘Quadruple A’ game before its release back in 2020.
In a tweet from September 2020, it was revealed that Ubisoft Berlin was developing a Quadruple A game, as indicated by a Project Coordinator’s LinkedIn profile. This game has now been revealed to be Far Cry 6.
While the concept of AAAA games is generating excitement as a new step for the gaming industry, some view it as a marketing tactic by Ubisoft. They argue that these supposed AAAA games are not moving the AAA genre forward in any way.
Skull and Bones serves as a prime example of this skepticism, with its lengthy development time spanning over a decade, being deemed an AAAA game, yet ultimately disappointing upon release.
Similarly, Ubisoft’s Avatar: Frontiers of Pandora, also classified as an AAAA game, failed to shatter expectations, further fueling doubts about the legitimacy of the AAAA designation by Ubisoft.
Ubisoft’s recent struggles have led to questions about its ability to maintain its former dominance in the gaming industry, particularly in light of underperforming titles compared to past successes like the Assassin’s Creed and Far Cry series.
If Ubisoft can regain its former position, it has the potential to elevate game development to a new level, possibly achieving the standards of AAAA gaming it aims for and driving innovation in the industry it is currently promising.
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