Story Highlights
  • Analysts believe the Stellar Blade demo reached 1 million players.
  • They state that the full game could quadruple this number at launch.
  • The controversy around Eve’s character design has led to more interest from the general public.

Stellar Blade has caught everyone’s attention despite its status as a brand-new IP. Following impressive pre-orders and a praiseworthy demo, audiences await official reviews and the release date.

Both are coming up in just over two weeks, but an analysis firm has already provided estimated sales data. According to the report, Stellar Blade will sell 4 million units at launch.

Why it matters: If this sales estimate is met, Stellar Blade will instantly become one of the biggest PS5 exclusives to date.

Stellar Blade Launch Sales
Stellar Blade Is Expected To Sell Twice As Many Copies As Final Fantasy 7 Rebirth

According to Ampere Analysis, the Stellar Blade demo saw nearly 700K daily players. This was twice as many daily users as Final Fantasy 7 Rebirth’s demo.

The firm believes the latter has already sold around 2 million units, even though Square Enix has yet to confirm official sales figures. Anyhow, the analysts estimate a similar discrepancy as the demo in the actual sales.

They believe that Eve’s character design generated further interest in Shift Up’s latest release. The controversial opinions and conversations around the game ended up being beneficial in the long run.

Another factor is the current excitement around this release. Therefore, many players appear to have jumped in out of sheer curiosity.

Stellar Blade
Stellar Blade Launches At The End of April

According to Ampere Analysis, Shift Up’s decision to release a demo may end up boosting sales. Positive reviews from the critics could make this goal even more achievable, with both the demo and reviews potentially contributing to a massive launch.

Four million sales at launch would be incredible for a new IP like Stellar Blade.

The game is set to skip PC, leaving out a major market. For reference, established IPs like Final Fantasy 16 sold 3 million copies at launch as PS5 exclusives, so 4 million for a brand-new franchise would certainly be praiseworthy.

If such figures are achieved, the team is also likely to begin work on a sequel since this has been a talking point in past interviews.

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Avinash Jaisrani
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