- Dragon’s Dogma 2 is extremely CPU-limited, and Capcom says that NPCs play a major role in this issue.
- Areas with multiple NPCs suffer from poor frame rates, but players are taking matters into their own hands.
- Fans have come up with a plan to kill NPCs in droves in an attempt to improve performance.
After serious performance issues with Dragon’s Dogma 2 that see the game hitting extremely high CPU loads, players have taken things into their own hands.
In a hilarious turn of events, fans of the RPG are planning to murder NPCs for better frames per second.
Why it matters: The situation, while hilarious, brings to light a serious situation. Capcom, once known for releasing optimized titles, has failed to launch Dragon’s Dogma 2 in a completed state.
Idea: a community made list of inconsequential NPCs you can kill to boost FPS
byu/capnfappin inDragonsDogma
Even Capcom itself has admitted that NPCs impact the CPU. This is why the game often runs below 30FPS on consoles.
In situations where characters appear simultaneously, the CPU usage can be very high.
-Capcom.
Fans in the Dragon’s Dogma 2 subreddit have come up with an ingenious solution to the problem. Players have had enough of NPCs tanking their frame rates, stating that unimportant NPCs should be killed.
This includes NPCs that don’t necessarily impact the gameplay experience much, including guards and random characters. Naturally, such actions have spawned various memes.
Players are making references to Star Wars and Marvel moments in an attempt to ridicule the idea of having to kill NPCs for higher frame rates.
https://twitter.com/PC_Focus_/status/1770937785102266767?t=XsTk-XPZ6zdLRTkIikoUPg
While this is hilarious and creative on the community’s part, killing NPCs means killing off the content to an extent. Therefore, social media users warn players to keep essential characters like shopkeepers alive.
Overall, Dragon’s Dogma 2 has not had the strongest start. Despite incredible reviews, the game has been bogged down by microtransactions, poor performance, and more. Eventually, all of this could add up and hold the RPG back.
For now, the only workaround seems to be relying on brute force. Using a high-end CPU and GPU combination gets the game running well enough. However, even with the best PC hardware, stutters and dips below 40FPS are unavoidable.
Those with mid-range hardware might have to wait for future patches as Capcom works on reducing the CPU-bound nature of Dragon’s Dogma 2.
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